Search found 37 matches

by Roadwyrm
Sun May 13, 2007 5:59 am
Forum: Map Making Support
Topic: Current Myth Projects String - Please List What your Working On 4 myth
Replies: 182
Views: 87018

Marathon 1 Tagset (unnamed) - A complete port of Marathon 1. I was also hoping to make a few single player levels around the attack on Tau Ceti. Halo Tagset (unnamed) - The same, but Halo. Maybe some levels on the Fall of Reach. -TGP- Hehe, Oogz and I where working on Marathon Red. Had most of the ...
by Roadwyrm
Sun May 13, 2007 5:51 am
Forum: Map Making Support
Topic: MYTHmakers Unite - where are you mything from?
Replies: 53
Views: 27144

<---Moved to Rohnert Park, California.

Hey Point, Im getting married on the 26th of July at the Santa Rosa courthouse at 2:30. Pick up Ooga Booga on your way. Darry (Josh) will be there too :P
by Roadwyrm
Sun May 13, 2007 12:06 am
Forum: General Discussion
Topic: What ever happened to Myth 40k?
Replies: 26
Views: 10154

Hey Horus! Great to see ya still around :D Yeah, I lost all of the sigs I made and had to go looking online for them and only found a few...my mac went boom. Remind me what you where going to work on with the wh40k project befor I up and dissipeared because I may start it over if I get ahold of anot...
by Roadwyrm
Sat May 12, 2007 5:59 am
Forum: Map Making Support
Topic: Melee attack artifacts never vanish? Self-attacks odd?
Replies: 18
Views: 8015

I had the same issue with artifacts/healling and the ammo # when I created HoC. Originally (years ago) the artifact overrides where more of a bug than a feature that eventually became a feature (it was almost cut out from an update if I recall correctly, which would have messed up half my plugins). ...
by Roadwyrm
Sat May 12, 2007 5:50 am
Forum: General Discussion
Topic: !!! Tabletop Project !!!
Replies: 49
Views: 23656

honestly honestly honestly. You shouldn't waste your time. It has already be done :) check this link : http://hl.udogs.net/files/Gaming/%20Myth%20Series/Myth%20II%20-%20Soulblighter/Documents/Information/MythII_unit_stats.zip What has been done? A convetion to table top?...this isnt a conversion to...
by Roadwyrm
Sat May 12, 2007 5:34 am
Forum: General Discussion
Topic: Do something about it
Replies: 30
Views: 13030

Many of us that use uDogs Hotline also go to Marius but mostley for beta tests of new plugins. Last time a few of us went there we had players from another game (S1 ?!?) that kept yelling insults at us MythII players that we should go to Playmyth and not marius and take up their bandwith. Im not sur...
by Roadwyrm
Fri May 11, 2007 8:16 pm
Forum: General Discussion
Topic: !!! Tabletop Project !!!
Replies: 49
Views: 23656

A bowman has a "Miss Fraction" of 0.00 and a "random initial inertia" of 0.00. Now we can say the only thing that makes thtat the bowman hits not every time is the "intial velocity error", a very small amount (0.008) which is added every time to the initial velocity (w...
by Roadwyrm
Fri May 11, 2007 9:47 am
Forum: Map Making Support
Topic: couple bugs Im trying to squish
Replies: 7
Views: 3401

Did you check the collections for hue changes? There may be a slider color option that is doing this.
by Roadwyrm
Fri May 11, 2007 9:42 am
Forum: Map Making Support
Topic: Melee attack artifacts never vanish? Self-attacks odd?
Replies: 18
Views: 8015

I recall haveing that issue aswell once...I dont recall what I did to fix it but in one mod I gave it a tiny radius effect and that worked (non-mellee). Ill have to get back into fear...its been years.
by Roadwyrm
Fri May 11, 2007 9:31 am
Forum: General Discussion
Topic: !!! Tabletop Project !!!
Replies: 49
Views: 23656

If absorbed was the amount of damage needed to cause damage wouldnt that be the same as minimum damage? Thats always kind of confused me, Iv never added absorbed fraction to a unit but only know that the Journy man uses it because of his think coat...thats the reason why hes good at taking the puss ...
by Roadwyrm
Wed May 09, 2007 2:09 pm
Forum: General Discussion
Topic: Wild West / Worlds Collide / MythWarrior Anywhere
Replies: 13
Views: 4112

Yeah I recallconverting the ADT units for solo and I was mostley baseing the units according to the basic units and found the I was getting slaughted fast in Willow Creek. Once I balanced it more (for Willow Creek) the other maps seemed to be unbalanced. It's rather tricky getting other units to rep...
by Roadwyrm
Sun May 06, 2007 1:02 pm
Forum: General Discussion
Topic: !!! Tabletop Project !!!
Replies: 49
Views: 23656

Absorbed Fraction = Amount absorb per attack Minimum damage = Anything below this # does no damage Yes Projectile damage is the damage done Attack speed is also based on the animation sequences, the fewwer the sequence steps the faster the attack... The Attack Frequency is the wait time between atta...
by Roadwyrm
Sat May 05, 2007 9:44 pm
Forum: General Discussion
Topic: Wild West / Worlds Collide / MythWarrior Anywhere
Replies: 13
Views: 4112

Thats what I ment by "unique" characters...for the most part allot can be changed on them. Its pretty much knowing what needs to be there for most maps. Another facter is multi-play since some units are solo and some are not.
by Roadwyrm
Sat May 05, 2007 6:19 pm
Forum: Map Making Support
Topic: 3DMF Files - How to transfer/convert them?
Replies: 38
Views: 14146

Hey Haravikk, I kept uploading files in differant areas too and after 3 years I still cant find some of them :P
by Roadwyrm
Sat May 05, 2007 6:06 pm
Forum: General Discussion
Topic: Wild West / Worlds Collide / MythWarrior Anywhere
Replies: 13
Views: 4112

Heh, I actually made these conversions years ago (multi and solo) but didnt post them because they wherent my plugins :P If you like I can send the unit file to you for the solo versions, they all work fine except for areas that require land movement for "soulless" if no unit has it :S Yea...