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Most Downloaded →
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Largest →
Highest Rated Items (136 - 150) for Myth II
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AGEHA Green Ground Stadium
By AGEHA. Here's a rarity: A plugin created in 2005 exclusively for and by a Japanese group of Myth gamers known as AGEHA. Based on a heavily modified Proving/Killing Grounds map, now envisioned as a football/soccer field. Definitely a collector's item, …
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A Watery Massacre
By Joshua Matthew Jones (aka MindFad) From July 2000 comes a map that's something of a sequel to Dead Man's Float. Apart from some crude edges (author's second map) it's quite a lot of fun.
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BarbarianValley Tourney
Version 2.2 fixes a Unit Trading bug on the Dark mesh where 4 more souless were tradeable for one team than another. Sorry for the mix-up and the resulting update. _This is a revised version of the original Map release. This revision is designed for …
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A Conspiracy of Cartographers (1999)
Plugin by Paul Schrier (aka The Pope). An oldie from July 1999. The legendary "Pope" has created a map with extremely challenging terrain and lots of interesting problems. Will keep your group busy for some time, trying to figure out the tactics and …
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Do You Have the Ball?
Plugin created by Sea Capin. A fun variant of Dead Man's Float, with some unit and position changes. Nothing over the top or wildly different, which keeps it familiar, but not. If you're a fan of the Dead Man's Float action and colormap, this is a goodie. …
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AvA 5 (Axis vs Allies) WW2
Axis v Allies 5 (Still Alive) 150 Games Over 30 Maps Army vs. Aliens Co-ops The classic unit set with updates and new units to bring new excitement to the now 12+ year old game. * 31 Adaptive Games 29 Elimination Games 26 Patrol Games 24 Rogues Wild Games …
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Barbarians At the Gate
By Clem of "The Clan of Urban Barbarians". A really nice 1999 reimagination of the venerable Bungie standard, Venice. It's now a semi-lush blue water and trees kind of place. Sadly, no DTex. Four meshes, one that identically mimics the original Venice in …
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Bag of Bones (and Brave New World)
By John Davis. Two meshes (same map) from July 2000. The colormap and such are kind of crude, but the tactics and strategy are interesting. Basically, there's a fenced off island in the center, with steep cliffs and a river surrounding. Island has one way …
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Path of the Damned
Note: This is the 1.0.1 bugfix version (by Pyro) which makes the map beatable on Legendary, among other things. See the readme for details. Path of the Damned (PotD) is a challenging map, set in the land of Tallow, or more like it, on the "Down a Broken …
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Antarctica
By Kit Wong (aka Wright) An excellent map from May 2000, with echoes of Drowned Kingdom. Much different gameplay, however. Large map with several small, snowy islands connected by shallow water channels. Very nicely done, and includes an active volcano. …
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Garden of Lemurs
Garden of Lemurs is a large eight player map originally created for Myth: TFL. Unfortunately the first golemur was very disappointing because the game engine could not render a fine enough mesh for the heightmap. Fortunately Myth II uses a mesh that is …
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Ashes to Ashes (2001)
By Cartographers of Myth (CoM). From the Read Me: "...I think the volcano should stay quiet now, at least until we've struggled past it and move on to Tyr. Neil was attacked by a single Ghôl, which apparently had been driven mad by the volcanic gases. It …
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Angel Valley Solo [beta]
Created by Joshua Jones (aka Mindfad). An oldie from 2001 (read me has a super-dated reference, even). Specified as beta, but seems complete. Your basic escape-the-valley-into-the-desert solo level, but nicely done: Decent battles and surprises; nice …
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Assault on the Wetlands (Solo & Multipack)
By BattleNipple (aka Burning One). From July 2004, three insane maps, all of which use modified Quake/ADT Marine units. Special weapons and items abound. Needless to say, the action is quite intense. The Wetlands is a quick solo on an archipelago kind of …
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Roads Skeleton Collection
Created many years ago with OogaBooga when we where making "Undead Legions" I created Skeletons that could pick-up/use each others weapons. For the most part the skeleton was to start with a sword with the option to pickup a fallen shield to use a sword …
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