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Highest Rated →
- 5.00 - Phoenix Rising
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Most Downloaded →
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Largest →
Latest Netmaps (271 - 285) for Myth II
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Zodiac [beta]
Big 2 team map.
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Krille's Finished maps
The team and I took krilles unfinished maps and put mesh parameters and fixed up the terrain map on 1 mesh. Now its finished! Enjoy!
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Talus
First of all, this plug-in is the answer to those that made suggestions about my previous release "Stone Heart." It has four meshes, each taking advantage of the various facets of the Myth engine to grant satisfying gameplay. These maps are large …
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The Zak Pack
This is my map pack, been workin on it for years at least. Had the input of over a dozen myth specialists, designed with the latest in mapmaking software. Basically its some standard bungie maps with the unit trades all switched around. Good for use in …
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C.O.M.A.
Requires 1.7 This is a collection of the Myth II multiplayer maps with a twist: Desert (2 Team) Fen (6 Team) Grave (5 Team) Gyre (6 Team) Killing Grounds (6 Teams) Lagoon (6 Teams) Mountian Forts (2 Teams) Plains (5 Teams) Prairie (4 Teams) Snow Creek (2 …
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OdM ThrallanD
I like maps with many colours and many type of terrains: hills, canyons, mountains and gorges. I tried to do so in all my maps: thralldust and thralland. In thralland there are many units of thralldust, for good-looking reasons i employed some of the most …
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Primordial Soup
Hi, here's a new map of mine. Check it out. Enjoy. Somewhere beyond the horizons of the Untamed Lands lie the spawning pools of Time's awakening. Many of Wyrd's creations have crawled forth from these steaming marshes only to colonize or migrate to more …
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Modus Operandi v1.1
WARNING: You will not like this the first time you try it, almost guaranteed. Play each map/mesh 3-4 times before you make a decision about it. In any case, this is a plugin which converts my favorite Myth2 solo level meshes into multiplayer meshes. 2T …
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Giant Fighting Grounds Gold
Take a handful of Myrkridian Giants and lust, bomb and dodge your way to victory. Game Setup Starting points: 4 Available game types: All The number of Giants per team is determined by the selected difficulty level: - Timid: 1 Giant - Simple: 2 Giants - …
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Remnants of Harrenhall (The Winter Series Edition) [beta]
Thats right folks, another remnants update, and some serious work has been done since the 4th of july edition! Some high-res units, addition of more 3rd party reg units such as the boneman, and the pantless peasant! As always, big thanks to everyone who …
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Cradle to the Grave (RF) v1.0
This is a mesh I started over 3 years ago and was never released outside of independent beta testing. It has a light, dark, and tro! varient. This map incorporates elements of gameplay similar to that of Untamed Lands. The terrain is hilly, with a giant …
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Temple of the Damned
This map is based around a temple/sacrificial type place in the centre of the map which is mostly surrounded by walls and water. This map is good for games like lmoth and bacon, but has others available. Units used are warriors, archers, dwarfs, heron …
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WWII: Borderlands Cross
Note: This plugin requires the WWII: Units tagset. This map is a World War II netmap featuring sidewinder missile helicopters. The map is similar to the Myth TFL map "Creep on the Borderlands" except it is divided into four sections instead of two. The …
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Cross on the Borderlands
The map is simular to the Myth TFL map Creep on the Borderlands, except it is divided into four sections instead of two, the sections are grass, snow, desert and mud/rock. There are 5 starting locations. The units are Warriors, Thrall, Soulless, Ghôls, …
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Wasteland Arena
I created this netmap inspired by the Bungie netmap "Venice." Still, it strayed quite a bit from that theme, and the final product is nothing like the original concept aside from the unit selection on one of the meshes. Here are a few of the features of …
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